User:Ashe/Sandbox: Difference between revisions
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(Created page with "== Block bullets but not players == This trick allows to create a fake clipbrush that works as toolsblockbullets but is not solid to players using func_physbox_multiplayer...") |
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This trick allows to create a fake clipbrush that works as toolsblockbullets but is not solid to players using [[func_physbox_multiplayer]]. | This trick allows to create a fake clipbrush that works as toolsblockbullets but is not solid to players using [[func_physbox_multiplayer]]. | ||
== Creating the brush == | === Creating the brush === | ||
* Create a [[func_physbox_multiplayer]] (maybe just [[func_physbox]]) brush entity. | * Create a [[func_physbox_multiplayer]] (maybe just [[func_physbox]]) brush entity. | ||
* Flags: | * Flags: | ||
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* Disable Receiving Shadows: Yes | * Disable Receiving Shadows: Yes | ||
* Render Mode: Don't Render | * Render Mode: Don't Render | ||
== $8WayMovement == | |||
Found in TF2. Mainly used for the movement of the robots. {{todo|documentation}} |
Revision as of 09:31, 30 June 2023
Block bullets but not players
This trick allows to create a fake clipbrush that works as toolsblockbullets but is not solid to players using func_physbox_multiplayer.
Creating the brush
- Create a func_physbox_multiplayer (maybe just func_physbox) brush entity.
- Flags:
- Start Asleep
- Debris - Don't collide with the player or other debris
- Motion Disabled
- Only Break on Trigger
- Don't Take Physics Damage
- Don't Allow Bullet Penetration
- Prevent Motion Enable on Player Bump
Uncheck the rest. Also, set these keyvalues:
- Material: (Anything)
- Strength: 0
- Disable Shadows: Yes
- Disable Receiving Shadows: Yes
- Render Mode: Don't Render
$8WayMovement
Found in TF2. Mainly used for the movement of the robots.
Todo: documentation