Startup Music: Difference between revisions
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Warning:An MP3 will not play correctly if it does not have a 44100 Hz playback rate.
m (Not level design) |
m (Warning!) |
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If more than one MP3 exists as <code>sound/ui/gamestartup'''*'''.mp3</code>, one will be picked at random. | If more than one MP3 exists as <code>sound/ui/gamestartup'''*'''.mp3</code>, one will be picked at random. | ||
{{warning|An MP3 will not play correctly if it does not have a 44100 Hz playback rate.}} | |||
[[Category:Modding]] | [[Category:Modding]] | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 20:03, 3 April 2006
As of the first engine update for DOD:S, this has been possible.
Place an MP3 file named gamestartup1.mp3
in the sound/ui
folder for your mod.
If you want more than one startup MP3s, use the name gamestartup2.mp3
and so on.
If more than one MP3 exists as sound/ui/gamestartup*.mp3
, one will be picked at random.
