Bodyque: Difference between revisions

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m (Prepare for move)
m (SirYodaJedi moved page Bodyque to Bodyque (GoldSrc))
(No difference)

Revision as of 14:41, 29 May 2023

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is automatically generated by the game.

Template:Hl1 point Four are created when a map loads. They are used as a 'queue' for corpses in multiplayer games. This will hold the four most recently killed corpses from players, and when a fifth corpse spawns, the oldest is eliminated. This entity is in Source as well, but does not do anything. It's advised to not put these directly into a map.

C++ In code, it is represented by theCCorpseclass, defined in thehl2_gamerules.cppfile.

(For Source)