Template:Archived Page History/Half-Life SDK/en: Difference between revisions
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| {{Table|td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#303030|width=30%| '''[[:Category:GoldSrc Level Design|Level Design]]''' }} | | {{Table|td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#303030|width=30%| '''[[:Category:GoldSrc Level Design|Level Design]]''' }} | ||
{{Table|td|radius=0 3px 0 0|align=center| Information about creating maps for [[GoldSrc|<span style=color:#E1E0DF>GoldSrc</span>]] engine games. }} | {{Table|td|radius=0 3px 0 0|align=center| Information about creating maps for [[GoldSrc|<span style=color:#E1E0DF>GoldSrc</span>]] engine games. }} | ||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Programming|Programming]]''' }} | |||
{{Table|td|align=center| text = A mod's C++ code defines the way its world and game rules behave. }} | |||
}} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Modeling|Modeling]]'''}} | |||
{{Table|td|align=center| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world. }} | |||
}} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Materials|Materials]]''' }} | |||
{{Table|td|align=center| [[Texture|<span style=color:#E1E0DF>Textures</span>]] and [[Shader|<span style=color:#E1E0DF>shaders</span>]] are combined in GoldSrc to create [[Material|<span style=color:#E1E0DF>materials</span>]]. }} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Sounds|Sounds]]''' }} | |||
{{Table|td|align=center| Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world. }} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Materials/Particles|Particles]]''' }} | |||
{{Table|td|align=center| Effects like smoke, sparks, blood and fire are created with sprites. }} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Technical|Technical]]''' }} | |||
{{Table|td|align=center| In-depth discussion of [[GoldSrc|<span style=color:#E1E0DF>GoldSrc's</span>]] features. }} | |||
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| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[:Category:GoldSrc|Glossary]]''' }} | |||
{{Table|td|align=center| text = Explanations for terms you may encounter. }} | |||
}} | }} | ||
{{Table|tr | {{Table|tr |
Revision as of 21:47, 18 May 2023
The Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the recent SteamPipe updates.