WAV: Difference between revisions

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! Sample Rate
! Sample Rate
! 16-bit PCM !! 8-bit PCM !! 4-bit ADPCM
! 16-bit PCM !! 8-bit PCM !! 4-bit ADPCM
! Quality
|-
|-
! 11025 Hz
! 11025 Hz
| 176.4 kbps || 88.2 kbps || 44.1 kbps
| 176.4 kbps || 88.2 kbps || 44.1 kbps
| Used by most {{hl1}} sound effects
|-
|-
! 22050 Hz
! 22050 Hz
| 352.8 kbps || 176.4 kbps || 88.2 kbps
| 352.8 kbps || 176.4 kbps || 88.2 kbps
| Max sample rate of {{GoldSrc}} sound effects
|-
|-
! 44100 Hz
! 44100 Hz
| 705.6 kbps || 352.8 kbps || 176.4 kbps
| 705.6 kbps || 352.8 kbps || 176.4 kbps
| CD quality
|-
|-
|}
|}

Revision as of 11:24, 16 May 2023

Waveform Audio File Format is an audio format with a .wav file extension, used by all of Valve's engines. It is required for lipsynced dialogue and looped sounds without a custom audio backend.

GoldSrc GoldSrc supports uncompressed 8-bit or 16-bit PCM, although lip-synched audio must be 8-bit. It supports sample rates of 11025 Hz or 22050 Hz; other sample rates can sometimes be used, but they will be resampled to 22050 Hz before playback.

Source Source supports uncompressed 8-bit and 16-bit PCM as well as compressed 4-bit Microsoft ADPCM. It supports sample rates at 11025 Hz, 22050 Hz, and 44100 Hz; files at other sample rates, such as 32000 Hz, will not play.

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Bit rates

WAV files have a consistent bitrate depending upon their sample rate, bit depth, and channel count. The following is a table with the bitrates of mono WAV files; double the values below for stereo WAV files.

Sample Rate 16-bit PCM 8-bit PCM 4-bit ADPCM Quality
11025 Hz 176.4 kbps 88.2 kbps 44.1 kbps Used by most Half-Life sound effects
22050 Hz 352.8 kbps 176.4 kbps 88.2 kbps Max sample rate of GoldSrc sound effects
44100 Hz 705.6 kbps 352.8 kbps 176.4 kbps CD quality

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External links