Template:BasicWeapon: Difference between revisions
		
		
		
		
		
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| No edit summary | m (→Inputs) | ||
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| * {{i targetname}} | * {{i targetname}} | ||
| *{{i renderfields}} | |||
| ==Outputs== | ==Outputs== | ||
Revision as of 21:24, 25 September 2005
Keyvalues
Flags
- 1 : Start Constrained
- Prevents the model from moving
Inputs
Outputs
- Weapon:
- OnNPCPickup
- !activator = NPC
 !caller = this entity
 Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
 !caller = this entity
 Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
 !caller = this entity
 Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.