Mapvetopick controller: Difference between revisions
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:Triggered when level transition begins ( n = phase ) | :Triggered when level transition begins ( n = phase ) | ||
[[Category:Level Design]] |
Revision as of 12:49, 27 February 2023
Template:Entity Added with the Broken Fang update.
Entity Description
Map veto controller.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Outputs
OnMapVetoed
- Triggered when a map is vetoed (multiple times at once)
OnMapPicked
- Triggered when a map is picked to be played (usually one)
OnSidesPicked
- Triggered when sides are decided (0 = stay, 1 = switch)
OnNewPhaseStarted
- Triggered when new veto pick phase starts ( n = phase )
OnLevelTransition
- Triggered when level transition begins ( n = phase )