Func fish pool: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Tidied)
mNo edit summary
Line 4: Line 4:


{{template:css}} Counter-Strike: Source only.
{{template:css}} Counter-Strike: Source only.
==Properties==
==Keyvalues==
*'''max_range''' Diameter of travel(''Integer'')
* '''max_range'''
*'''fish_count''' Number of Fish(''Integer'')
: <integer> Diameter of travel
*'''model''' The fish model(''File path'')
* '''fish_count'''
**models/props/de_inferno/goldfish.mdl (default and only fish)
: <integer> Number of Fish
* '''model'''
: <studio> The fish model ('''models/props/de_inferno/goldfish.mdl''')


[[Category:Entities]]
[[Category:Entities]]

Revision as of 05:55, 30 August 2005

Template:Wrongtitle

Description

An brush entity that has swimming fish when textured with water.

Counter-Strike: Source Counter-Strike: Source only.

Keyvalues

  • max_range
<integer> Diameter of travel
  • fish_count
<integer> Number of Fish
  • model
<studio> The fish model (models/props/de_inferno/goldfish.mdl)