Softimage Mod Tool: Difference between revisions
(→Source Tutorials: Physics Props- From XSI to HL2 by Stuffie) |
JustinHall (talk | contribs) m (→Source Tutorials: changed link to a reprint - the original link seems to be down) |
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*[http://www.gamedesign.net/node/1002 Creating a 'prop_physics entity' by yesukai] | *[http://www.gamedesign.net/node/1002 Creating a 'prop_physics entity' by yesukai] | ||
*[http:// | *[http://hl.modchina.com/Article/Print.asp?ArticleID=75 Creating a Custom Character for Half-Life 2 Using the SOFTIMAGE XSI Mod Tool by Dominic Laflamme] | ||
*[http://www.joespataro.com/html/props_tut_xsi.htm Getting Static Props into Source via XSI|EXP for HL2 by Joseph Spataro] | *[http://www.joespataro.com/html/props_tut_xsi.htm Getting Static Props into Source via XSI|EXP for HL2 by Joseph Spataro] |
Revision as of 08:06, 11 February 2006
Program used to make models for HL2. There are three commercial versions, XSI Foundation, Essentials, and Advanced.
XSI Mod Tool (Based on SOFTIMAGE|XSI Foundation 4.2) is available for FREE.Official Website
- Download it from: download.com, FilePlanet, FileShack
- Free registration needed
- Save scenes in .exp file format which commercial XSI can't read
- Can import .xsi, .3ds, .x files
- With Valve Source addon(ValveSource.0105.01.xsiaddon, found in
sourcesdk/xsi
)- Import/export .smd files(7,500-triangle limit for exported models)
- Import/export .vmf files
- Valve rigs(default, male, female, guide) included
- See also Version Limitations
Tutorials
Generic XSI Tutorials
Quickstart Guide for Max/Maya/Lightwave users
- MAX to XSI Jumpstart
- DISCREET 3DS MAX TO SOFTIMAGE XSI TRANSITION TIPS
- Maya 2 XSI Quickstart Guide
- Lightwave 2 XSI Quick Start(pdf)
Source Tutorials
- note: File Structure in this tutorial is outdated. Replace
sourcesdk/cstrike_sample_content
withsourcesdk_content/cstrike
. See Source SDK Files and Directory Structure for details.
Video Tutorials
Colt 1911 XSI Video Tutorial by desty - 5 hour video tutorial which shows the whole modeling process. Reference pictures and renders file are also available.
3D Buzz - "Introduction to XSI" 5 hour VTM series
Digital-Tutors - XSI free turorials
Samples
SourceSDK contains various character/weapon/vehicle sample scenes (.scn) for XSI. See "sourcesdk_content/<game name>/modelsrc/..." You can replace the model to make your own characters/weapons/vehicles.
Also there is Korin XSI Mod Tool Scene data released by nkinta. It shows how to make an Alyx replacement model with full facial animations.