Talk:Env tonemap controller: Difference between revisions
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I | I think that this page [[HDR_Lighting_Settings]] should be mentioned in this article. I would add it myself but I'm not sure what conventions to follow when linking articles.--[[User:Stoopdapoop|Stoopdapoop]] 02:50, 7 April 2011 (UTC) | ||
:I usually just follow other articles | :I usually just follow other articles, for example, looking at the text in the edit section. At the very least you can do a "see also" section and add an article link there. Don't worry about conventions as much as content, just do your best and feel free to contribute whatever findings you may have. Somebody will eventually come by and pretty it up for you.--[[User:ThaiGrocer|ThaiGrocer]] 03:13, 7 April 2011 (UTC) | ||
HDR mixed with Projected Textures and Tonemap Control can make Half-Life 2 seem like Real-Life. |
Revision as of 08:16, 29 December 2022
I think that this page HDR_Lighting_Settings should be mentioned in this article. I would add it myself but I'm not sure what conventions to follow when linking articles.--Stoopdapoop 02:50, 7 April 2011 (UTC)
- I usually just follow other articles, for example, looking at the text in the edit section. At the very least you can do a "see also" section and add an article link there. Don't worry about conventions as much as content, just do your best and feel free to contribute whatever findings you may have. Somebody will eventually come by and pretty it up for you.--ThaiGrocer 03:13, 7 April 2011 (UTC)
HDR mixed with Projected Textures and Tonemap Control can make Half-Life 2 seem like Real-Life.