SFM/Sample beginner's workflow: Difference between revisions
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# Set a scene camera. | # Set a scene camera. | ||
# Record gameplay into one master shot. | # Record gameplay into one master shot. | ||
# Divide the master shot into as many individual shots as | # Divide the master shot into as many individual shots as needed. | ||
# Add objects to individual shots. | # Add objects to individual shots. | ||
# Position and animate your objects. | # Position and animate your objects. | ||
# Add sounds, including dialog. | # Add sounds if necessary, including dialog. | ||
# Create any lip-sync you want for your characters. | # Create any lip-sync you want for your characters. | ||
# Add lights. | # Add lights. |
Revision as of 07:58, 2 November 2022
Template:Otherlang2 Here's an example of a basic workflow that beginners can use:
- Load a map.
- Set a scene camera.
- Record gameplay into one master shot.
- Divide the master shot into as many individual shots as needed.
- Add objects to individual shots.
- Position and animate your objects.
- Add sounds if necessary, including dialog.
- Create any lip-sync you want for your characters.
- Add lights.
- Add visual effects.
- Make your final modifications.
- Export your 3D session as a 2D movie (or still image).