Sv standable normal: Difference between revisions
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Note:Overwrites the command sv_walkable_normal
Note:Is cheat protected (use sv_cheats 1)
m (added game-spesific notes) |
mNo edit summary |
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'''<code>sv_standable_normal</code>''' is a {{game name|csgo|name=Counter-Strike: Global Offensive}} spesific console command that changes how steep of a slope the player can stand on. The default value is 0.7. | '''<code>sv_standable_normal</code>''' is a {{game name|csgo|name=Counter-Strike: Global Offensive}} spesific console command that changes how steep of a slope the player can stand on. The default value is 0.7. | ||
Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide | Values under 0 make any slope standable, meanwhile values over 1 causes the player to always slide even on flat surfaces, and disables jumping. | ||
{{note|Overwrites the command {{ent|sv_walkable_normal}} }} | {{note|Overwrites the command {{ent|sv_walkable_normal}} }} | ||
{{note|Is cheat protected (use {{ent|sv_cheats 1}}) }} | {{note|Is cheat protected (use {{ent|sv_cheats 1}}) }} |
Revision as of 04:35, 9 October 2022
sv_standable_normal
is a Template:Game name spesific console command that changes how steep of a slope the player can stand on. The default value is 0.7.
Values under 0 make any slope standable, meanwhile values over 1 causes the player to always slide even on flat surfaces, and disables jumping.


Lookup Table
Command Value | Traversable Slope Angle |
---|---|
0.9 | ≤ 25.842° |
0.8 | ≤ 36.870° |
0.7 | ≤ 45.573° |
0.6 | ≤ 53.130° |
0.5 | ≤ 60° |
0.4 | ≤ 66.420° |
0.3 | ≤ 72.535° |
0.2 | ≤ 78.464° |
0.1 | ≤ 84.268° |