Sv standable normal: Difference between revisions
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Note:Overwrites the command sv_walkable_normal
Note:Is cheat protected (use sv_cheats 1)
(Added lookup table for command values) |
m (added game-spesific notes) |
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{{DISPLAYTITLE:sv_standable_normal}} | {{DISPLAYTITLE:sv_standable_normal}} | ||
'''<code>sv_standable_normal</code>''' is a {{game name|csgo|name=Counter-Strike: Global Offensive}} spesific console command that changes how steep of a slope the player can stand on. The default value is 0.7. | |||
Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces. | Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces. | ||
{{note|Overwrites the command {{ent|sv_walkable_normal}} }} | {{note|Overwrites the command {{ent|sv_walkable_normal}} }} | ||
{{note|Is cheat protected (use {{ent|sv_cheats 1}}) }} | |||
[[File:Sv standable normal visual 1.png|thumb|none|sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:]][[File:Sv standable normal visual 2.png|thumb|none|example of the steepest slope standable with value set to 0.4]] | [[File:Sv standable normal visual 1.png|thumb|none|sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:]][[File:Sv standable normal visual 2.png|thumb|none|example of the steepest slope standable with value set to 0.4]] | ||
Revision as of 04:34, 9 October 2022
sv_standable_normal
is a Template:Game name spesific console command that changes how steep of a slope the player can stand on. The default value is 0.7.
Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.


Lookup Table
Command Value | Traversable Slope Angle |
---|---|
0.9 | ≤ 25.842° |
0.8 | ≤ 36.870° |
0.7 | ≤ 45.573° |
0.6 | ≤ 53.130° |
0.5 | ≤ 60° |
0.4 | ≤ 66.420° |
0.3 | ≤ 72.535° |
0.2 | ≤ 78.464° |
0.1 | ≤ 84.268° |