Sv standable normal: Difference between revisions

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Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.
Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.
 
{{note|Overwrites the command {{ent|sv_walkable_normal}} }}
[[File:Sv standable normal visual 1.png|thumb|none|sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:]][[File:Sv standable normal visual 2.png|thumb|none|example of the steepest slope standable with value set to 0.4]]
[[File:Sv standable normal visual 1.png|thumb|none|sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:]][[File:Sv standable normal visual 2.png|thumb|none|example of the steepest slope standable with value set to 0.4]]



Revision as of 03:43, 9 October 2022

The sv_standable_normal console command is a cheat that changes how steep of a slope the player can stand on. The default value is 0.7.

Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.

Note.pngNote:Overwrites the command sv_walkable_normal
sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:
example of the steepest slope standable with value set to 0.4

See also