Sv standable normal: Difference between revisions

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(Created page with "{{DISPLAYTITLE:sv_standable_normal}} The '''<code>sv_standable_normal</code>''' console command is a cheat that changes how steep of a slope that the player can stand on. The...")
 
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{{DISPLAYTITLE:sv_standable_normal}}
{{DISPLAYTITLE:sv_standable_normal}}
The '''<code>sv_standable_normal</code>''' console command is a cheat that changes how steep of a slope that the player can stand on. The default value is 0.7.
The '''<code>sv_standable_normal</code>''' console command is a cheat that changes how steep of a slope that the player can stand on. The default value is 0.7.
Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.
[[File:Sv standable normal visual 1.png|thumb|none|sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:]][[File:Sv standable normal visual 2.png|thumb|none|example of the steepest slope standable with value set to 0.4]]


==See also==
==See also==
*{{ent|sv_walkable_normal}}
*{{ent|sv_walkable_normal}}
*{{ent|CS:GO Mapper's Reference}}
*{{ent|CS:GO Mapper's Reference}}

Revision as of 03:39, 9 October 2022

The sv_standable_normal console command is a cheat that changes how steep of a slope that the player can stand on. The default value is 0.7. Values under 0 make any slope standable, meanwhile values over 1 causes the player to slide, even on flat surfaces.

sv_standable normal changes the value shown as 0.7, lower values make steeper slopes traversable, as shown below:
example of the steepest slope standable with value set to 0.4

See also