Entity bird: Difference between revisions

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==Description==
==Description==
{{MdQuote|"Dove entity for the Meet the Medic tease."<br><br>Valve, <source directory>/game/shared/tf/entity_bird.cpp, Line 17}}
{{MdQuote|
"Dove entity for the Meet the Medic tease."<br><br>
Valve, <source directory>/game/shared/tf/entity_bird.cpp, Line 17
}}
{{ent|entity_bird}} is spawned according to positions specified in <code>scripts/birds.txt</code>.
{{ent|entity_bird}} is spawned according to positions specified in <code>scripts/birds.txt</code>.



Revision as of 11:05, 30 July 2022

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Team Fortress 2 entity_bird is a point entity available in Team Fortress 2 Team Fortress 2.

C++ In code, it is represented by theCEntityBirdclass, defined in theentity_bird.cppfile.

Description

Template:MdQuote entity_bird is spawned according to positions specified in scripts/birds.txt.

entity_bird flies at a random speed between 200HU and 500HU.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history

Inputs

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Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history