Env flare: Difference between revisions

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{{wrongtitle|title=env_flare}}
{{wrongtitle|title=env_flare}}
[[Image:env_flare.jpg|thumb|300px|right|The beginning of d2_prison_08, as mentioned on the left.]]


==Entity Description==
==Entity Description==
A flare. Red.
 
Creates a red flare. Useful for creating a dark environment with just enough light to navigate. The flickering red light of the flare creates a tense atmosphere and a strong feeling of fight-or-die, as it is mainly used in [[HL2]] only by the [[Combine]].


See the beginning of ''d2_prison_08'' for an example of its use.
See the beginning of ''d2_prison_08'' for an example of its use.

Revision as of 10:56, 5 March 2006

Template:Wrongtitle

The beginning of d2_prison_08, as mentioned on the left.

Entity Description

Creates a red flare. Useful for creating a dark environment with just enough light to navigate. The flickering red light of the flare creates a tense atmosphere and a strong feeling of fight-or-die, as it is mainly used in HL2 only by the Combine.

See the beginning of d2_prison_08 for an example of its use.

Availability

Template:In game Template:Game Template:In code

Keyvalues

<float> Scale.
  • duration
<float> Duration.

Flags

  • 1 : No DLight
  • 2 : No Smoke
  • 4 : Infinite
  • 8 : Start off

Inputs

Start
  • Die <float>
Die
  • Launch <float>
Launch the flare forward with the specified speed.

Outputs