Template:KV NewFade: Difference between revisions

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m (Added to Keyvalue Templates category)
m (redirected 'cuz it's functionally identical to another template)
Tag: New redirect
 
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{{ScrollBox|title=NewFade|1=
#redirect [[Template:KV BaseFadeProp]]
'''Start Fade Dist/Pixels <code><[[float]]></code>'''
: Distance at which the prop starts to fade (<0 = use fademaxdist). If 'Screen Space Fade' is selected, this represents the number of pixels wide covered by the prop when it starts to fade.
; End Fade Dist/Pixels <code><float></code>
: Maximum distance at which the prop is visible (0 = don't fade out). If 'Screen Space Fade' is selected, this represents the *minimum* number of pixels wide covered by the prop when it fades.
; Fade Scale <code><float></code>
: If you specify a fade in the worldspawn, or if the engine is running under dx7, then the engine will forcibly fade out props even if fademindist/fademaxdist isn't specified. This scale factor gives you some control over the fade. Using 0 here turns off the forcible fades.
}}<noinclude>[[Category:Keyvalue Templates|NewFade]]</noinclude>

Latest revision as of 11:53, 1 May 2022