Template:Fl npc turret floor: Difference between revisions

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(Removed nonsensical bug.)
(Bring up to date with other flag templates)
Line 1: Line 1:
* Autostart
{{Fl|32|Autostart|Unknown. Possibly deprecated.}}
* Start Inactive
{{Fl|64|Start Inactive|Causes this turret to start deactivated}}
* Fast Retire
{{Fl|128|Fast Retire|Makes this turret return to its dormant state faster after losing a target}}
* Out of Ammo
{{Fl|256|Out of Ammo|Makes this turret unable to shoot at acquired targets}}
* {{EP2 add|Citizen modified (Friendly)}}<noinclude>
{{Fl|512|Citizen modified (Friendly)|This turret will be allied with the player and use a special skin|since={{hl2ep2}}}}
<noinclude>
[[Category:Flag Templates|Npc turret floor]]
[[Category:Flag Templates|Npc turret floor]]
</noinclude>
</noinclude>

Revision as of 07:45, 21 April 2022

Autostart : [32]
Unknown. Possibly deprecated.
Start Inactive : [64]
Causes this turret to start deactivated
Fast Retire : [128]
Makes this turret return to its dormant state faster after losing a target
Out of Ammo : [256]
Makes this turret unable to shoot at acquired targets
Citizen modified (Friendly) : [512] (in all games since Half-Life 2: Episode Two)
This turret will be allied with the player and use a special skin