Template:Fl npc turret floor: Difference between revisions
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(Removed nonsensical bug.) |
JillCrungus (talk | contribs) (Bring up to date with other flag templates) |
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{{Fl|32|Autostart|Unknown. Possibly deprecated.}} | |||
{{Fl|64|Start Inactive|Causes this turret to start deactivated}} | |||
{{Fl|128|Fast Retire|Makes this turret return to its dormant state faster after losing a target}} | |||
{{Fl|256|Out of Ammo|Makes this turret unable to shoot at acquired targets}} | |||
{{Fl|512|Citizen modified (Friendly)|This turret will be allied with the player and use a special skin|since={{hl2ep2}}}} | |||
<noinclude> | |||
[[Category:Flag Templates|Npc turret floor]] | [[Category:Flag Templates|Npc turret floor]] | ||
</noinclude> | </noinclude> |
Revision as of 07:45, 21 April 2022
- Autostart : [32]
- Unknown. Possibly deprecated.
- Start Inactive : [64]
- Causes this turret to start deactivated
- Fast Retire : [128]
- Makes this turret return to its dormant state faster after losing a target
- Out of Ammo : [256]
- Makes this turret unable to shoot at acquired targets
- Citizen modified (Friendly) : [512] (in all games since
)
- This turret will be allied with the player and use a special skin