Category talk:HL2DM level design: Difference between revisions

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==HL2DM Elements==
==HL2DM Elements==
Besides the megacharger, are there any other elements that exist in hl2dm? Maybe the cannister strike counts as one? --[[User:Mandrew|Mandrew]] ([[User talk:Mandrew|talk]]) 16:17, 14 April 2022 (PDT)
Besides the megacharger, are there any other elements that exist in hl2dm? Maybe the cannister strike counts as one? --[[User:Mandrew|Mandrew]] ([[User talk:Mandrew|talk]]) 16:17, 14 April 2022 (PDT)
Another thing I'm not sure of is if we should use maps that are not lockdown, overwatch, runoff and maybe steamlab. The rest of the maps were not created by Valve but rather they won from a certain contest. Steamlab was created by an individual Valve employee so should we count that as official? Steamlab had its own soundscapes as well. One very last note is that all the Valve made maps besides steamlab are modifications of already existing hl2 maps. --[[User:Mandrew|Mandrew]] ([[User talk:Mandrew|talk]]) 17:10, 14 April 2022 (PDT)

Revision as of 17:10, 14 April 2022

HL2DM Elements

Besides the megacharger, are there any other elements that exist in hl2dm? Maybe the cannister strike counts as one? --Mandrew (talk) 16:17, 14 April 2022 (PDT)


Another thing I'm not sure of is if we should use maps that are not lockdown, overwatch, runoff and maybe steamlab. The rest of the maps were not created by Valve but rather they won from a certain contest. Steamlab was created by an individual Valve employee so should we count that as official? Steamlab had its own soundscapes as well. One very last note is that all the Valve made maps besides steamlab are modifications of already existing hl2 maps. --Mandrew (talk) 17:10, 14 April 2022 (PDT)