M0rt@nius: Difference between revisions
		
		
		
		
		
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| Freeman12393 (talk | contribs)  (Created a page for the community contributor M0rt@nius) | Freeman12393 (talk | contribs)  mNo edit summary | ||
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| *[http://www.fpsbanana.com/maps/13249 de_quakepalace] map for Counter-Strike. | *[http://www.fpsbanana.com/maps/13249 de_quakepalace] map for Counter-Strike. | ||
| *[[Socialist Tension]] (ModDB link black-listed on the wiki.) | *[[Socialist Tension]] (ModDB link black-listed on the wiki.) | ||
| *[https://twhl.info/vault/view/4214 Super Gordon Bros.] for Half-Life 2 (requires Half-Life 2 on older engine.) | *[https://twhl.info/vault/view/4214 Super Gordon Bros.] for Half-Life 2 (requires [[Half-Life 2]] on older engine.) | ||
Revision as of 12:30, 16 March 2022
M0rt@nius is the nickname of an Estonian-English developer, which has been developing mods and maps for games since at least year 2005.
External Links
List of Contributions (found from website)
- "Palace" Deathmatch map for Half-Life.
- "Route City" Half-Life mod.
- "Alternative Origin" Half-Life Singleplayer map.
- Unfinished maps: "A-rides", "Cave", "Desert", "FunnelZone", "Gloom", "Paratroop", "TeamWar" (for Team Fortress Classic.)
- cs_penetration map for Counter-Strike.
- de_railstation map for Counter-Strike.
- de_quakepalace map for Counter-Strike.
- Socialist Tension (ModDB link black-listed on the wiki.)
- Super Gordon Bros. for Half-Life 2 (requires Half-Life 2 on older engine.)