Operation: tuxxego 2: Difference between revisions
mNo edit summary |
(Changed a few stuff) |
||
Line 2: | Line 2: | ||
[[Image:optux2fortress.jpg|right]] | [[Image:optux2fortress.jpg|right]] | ||
'''Operation: Tuxxego 2''' is a single-player [[modification]] for [[Half-Life 2: Episode 2]] using [[Mapbase]] developed by NeoBag software. | '''Operation: Tuxxego 2''' is a single-player [[modification]] for [[Half-Life 2: Episode 2]] using [[Mapbase]] developed by NeoBag software. It is the sequel to [[Operaton: Tuxxego]]. | ||
It's modDB page describes it as: | It's modDB page describes it as: | ||
Line 17: | Line 17: | ||
== Gameplay == | == Gameplay == | ||
Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified [[zombine]], [[Fast zombie]], and [[poison zombie]]s. The zombies use info_spawn_destinations to make gameplay unique. | Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified [[zombine]], [[Fast zombie]], and [[poison zombie]]s. The zombies use info_spawn_destinations to make gameplay unique. Care packages are dispatched to the player in some maps, containing weapons and items. It has modified lighting and custom textures. | ||
The built in current maps are: | |||
* Farm | |||
* Forest | |||
* Fortress | |||
* Town | |||
Combine forces may spawn during some maps randomly and perform and assault on the player. | |||
== Release == | == Release == | ||
Revision as of 11:34, 16 February 2022
Operation: Tuxxego 2 is a single-player modification for Half-Life 2: Episode 2 using Mapbase developed by NeoBag software. It is the sequel to Operaton: Tuxxego.
It's modDB page describes it as:
"Operation: Tuxxego 2 is a zombie survival mod for Half-Life 2 inspired by games such as COD zombies and uses the weapons from the cut sourcemod VANCE."
Level Creation
See Operation: Tuxxego 2: Level creation.
Operation: Tuxxego 2 has modding support like every other sourcemod, allowing players to create custom maps using Hammer.
The recommended version of Hammer for modding op:t 2 is Hammer++ as it was used by the devs.
Gameplay
Operation: Tuxxego 2's maps use modified versions of zombies from half-life 2. The normal "common" zombies are reskined zombies from Half-Life 2, while "special infected" are modified zombine, Fast zombie, and poison zombies. The zombies use info_spawn_destinations to make gameplay unique. Care packages are dispatched to the player in some maps, containing weapons and items. It has modified lighting and custom textures.
The built in current maps are:
- Farm
- Forest
- Fortress
- Town
Combine forces may spawn during some maps randomly and perform and assault on the player.
Release
Operation: Tuxxego 2 is set for release on March 3rd.
External Links
Operation: Tuxxego 2 on ModDB