Tf weapon charged smg: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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IS NEW Puddy (talk | contribs) (Created page with "{{tf2 point|tf_weapon_charged_smg}} ==Entity description== The entity used for the [http://wiki.teamfortress.com/wiki/Sniper Sniper's] secondary weapon known as the [http://w...") |
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{{tf2 point|tf_weapon_charged_smg}} | {{tf2 point|tf_weapon_charged_smg}} | ||
{{code class|CTFChargedSMG|tf_weapon_charged_smg}} | |||
==Entity description== | ==Entity description== | ||
The entity used for the [ | The entity used for the [https://wiki.teamfortress.com/wiki/Sniper Sniper's] secondary weapon known as the [https://wiki.teamfortress.com/wiki/Cleaner%27s_Carbine Cleaner's Carbine]. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV WeaponSpawn}} | ||
{{KV BaseAnimating}} | |||
{{KV BaseEntity}} | |||
==Inputs== | ==Inputs== | ||
{{I | {{I BaseAnimating}} | ||
{{I BaseEntity}} | |||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseAnimating}} | ||
{{O BaseEntity}} |
Revision as of 16:28, 31 October 2021
tf_weapon_charged_smg
is a point entity available in Team Fortress 2.
Entity description
The entity used for the Sniper's secondary weapon known as the Cleaner's Carbine.
Keyvalues
- Count (count) <integer>
- Max number of weapons given before disappearing.
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.
- Glow Backface Multiple (glowbackfacemult) <float> (only in
) !FGD
- If this object has a glow effect, multiply the effect by this much on the sides of the object that are facing away from the viewer.

Inputs

Outputs
