Keywords: Difference between revisions
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Note:To have more than one keyword, separate the keywords with a comma.
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"%keywords" "wasteland,c17" | "%keywords" "wasteland,c17" | ||
} | } | ||
</pre> | |||
Entering "wasteland" into the '''keywords''' field in the hammer texture browser would show only textures with the wasteland keyword. This is useful for categorizing your textures for easier finding. | |||
{{Note|To have more than one keyword, separate the keywords with a comma.}} | |||
==Used keywords== | |||
The following keywords are used in Source games: | |||
===Half-Life 2=== | |||
*c17citadel | |||
*c17downtown | |||
*c17industrial | |||
*c17sewers | |||
*c17trainstation | |||
*coastline wasteland | |||
*combine | |||
*wasteland | |||
===Portal=== | |||
*portal | |||
[[Category:List of Shader Parameters]] | [[Category:List of Shader Parameters]] |
Revision as of 14:55, 3 October 2021
Used to set a keyword filter that can be filtered in hammer for easier texture finding.
VMT syntax example
"WorldVertexTransition" { "$basetexture" "nature/cliffface002a" "$basetexture2" "nature/dirtfloor004a" "%tooltexture" "nature/blendcliffdirt001a_tooltexture" "$basetexturetransform" "center .5 .5 scale 1 1 rotate 0 translate 0 0" "$basetexturetransform2" "center .5 .5 scale 4 4 rotate 0 translate 0 0" "%keywords" "wasteland,c17" }
Entering "wasteland" into the keywords field in the hammer texture browser would show only textures with the wasteland keyword. This is useful for categorizing your textures for easier finding.

Used keywords
The following keywords are used in Source games:
Half-Life 2
- c17citadel
- c17downtown
- c17industrial
- c17sewers
- c17trainstation
- coastline wasteland
- combine
- wasteland
Portal
- portal