Template:O BaseEntity:zh-cn: Difference between revisions
Jump to navigation
Jump to search
m (FloraC moved page Template:O BaseEntity:zh to Template:O BaseEntity:zh-cn: Ditto) |
m (Added {{lang}}.) |
||
Line 1: | Line 1: | ||
<noinclude>This template is our holder for all [[outputs]] that are assigned through {{ent|CBaseEntity}}. | <noinclude>{{lang|Template:O BaseEntity}}{{translate:zh-cn}} | ||
This template is our holder for all [[outputs]] that are assigned through {{ent|CBaseEntity}}. | |||
To add the <code>OnKilled</code> output, add ''<code>|l4d=1</code>'' between ''<code>{{O BaseEntity</code>'' and ''<code>}}</code>''. This output is in the [[Left 4 Dead (engine branch)|Left 4 Dead engine branch]] '''only''', no other games. | To add the <code>OnKilled</code> output, add ''<code>|l4d=1</code>'' between ''<code>{{O BaseEntity</code>'' and ''<code>}}</code>''. This output is in the [[Left 4 Dead (engine branch)|Left 4 Dead engine branch]] '''only''', no other games. |
Revision as of 15:43, 29 August 2021
Template:Translate:zh-cn This template is our holder for all outputs that are assigned through CBaseEntity.
To add the OnKilled
output, add |l4d=1
between {{O BaseEntity
and }}
. This output is in the Left 4 Dead engine branch only, no other games.
基础:
- OnUser1 to OnUser4
- 这些输出将分别响应于
FireUser1
toFireUser4
输入。 详见 User Inputs and Outputs.