Tf halloween pickup: Difference between revisions
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In code, it is represented by the
m (Typos.) |
m (Reordered Outputs.) |
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==Outputs== | ==Outputs== | ||
{{IO|OnRedPickup|Fired when a RED player touches this entity.}} | {{IO|OnRedPickup|Fired when a RED player touches this entity.}} | ||
{{IO|OnBluePickup|Fired when a BLU player touches this entity.}} | {{IO|OnBluePickup|Fired when a BLU player touches this entity.}} | ||
{{O BaseEntity}} |
Revision as of 11:20, 16 June 2021
tf_halloween_pickup
is a point entity available in Team Fortress 2.

CHalloweenPickup
class, defined in theentity_halloween_pickup.cpp
file.
Entity Description
A Halloween-styled Health kit used in Halloween Events.
Keyvalues
Inputs
Outputs
- OnRedPickup
- Fired when a RED player touches this entity.
- OnBluePickup
- Fired when a BLU player touches this entity.