Generic Keyvalues, Inputs and Outputs/Keyvalues: Difference between revisions

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m (comment note fix)
(When making a rotated trigger on the fly)
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:*5: Custom/Test
:*5: Custom/Test
:*6: [[VPhysics]]
:*6: [[VPhysics]]
::{{todo|When is a good time to apply Oriented Bounding Box manually..?}}
{{KV|Model Index|intn=modelindex|short|Changes the entity's model to a precached model on the map. Requires [[Prop_data#Creating_new_base_types|precaching models with propdata.txt]], then using<code>cl_precacheinfo modelprecache</code>while in-game to get the proper index number. {{warning|Needs to be setup meticulously to have no crashes.}}|nofgd=1}}
{{KV|Model Index|intn=modelindex|short|Changes the entity's model to a precached model on the map. Requires [[Prop_data#Creating_new_base_types|precaching models with propdata.txt]], then using<code>cl_precacheinfo modelprecache</code>while in-game to get the proper index number. {{warning|Needs to be setup meticulously to have no crashes.}}|nofgd=1}}
| }}
| }}

Revision as of 00:13, 8 May 2021


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