Template:KV PlatSounds: Difference between revisions

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m (Add internal names, Use bulleted list for format similarity and simplicity)
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{{ScrollBox|title=PlatSounds|
{{ScrollBox|title=PlatSounds|
{{KV|Move Sound|choices|The sound played whenever the platform starts moving.}}
{{KV|Move Sound|intn=movesnd|choices|The sound played whenever the platform starts moving.}}
{{ColumnBox|count=2|margin=2em|
:*0: No Sound
* 0 : No Sound
:*1: big elev 1
* 1 : big elev 1
:*2: big elev 2
* 2 : big elev 2
:*3: tech elev 1
* 3 : tech elev 1
:*4: tech elev 2
* 4 : tech elev 2
:*5: tech elev 3
* 5 : tech elev 3
:*6: freight elev 1
* 6 : freight elev 1
:*7: freight elev 2
* 7 : freight elev 2
:*8: heavy elev
* 8 : heavy elev
:*9: rack elev
* 9 : rack elev
:*10: rail elev
* 10 : rail elev
:*11: squeek elev
* 11 : squeek elev
:*12: odd elev 1
* 12 : odd elev 1
:*13: odd elev 2
* 13 : odd elev 2
 
}}
{{KV|Stop Sound|intn=stopsnd|choices|The sound played when the platform stops moving.}}
{{KV|Stop Sound|choices|The sound played when the platform stops moving.}}
:*0: No Sound
{{ColumnBox|count=2|margin=2em|
:*1: big elev stop1
* 0 : No Sound
:*2: big elev stop2
* 1 : big elev stop1
:*3: freight elev stop
* 2 : big elev stop2
:*4: heavy elev stop
* 3 : freight elev stop
:*5: rack stop
* 4 : heavy elev stop
:*6: rail stop
* 5 : rack stop
:*7: squeek stop
* 6 : rail stop
:*8: quick stop
* 7 : squeek stop
 
* 8 : quick stop
{{KV|Sound Volume 0.0 - 1.0|intn=volume|string|Sound volume}}
}}
{{KV|Sound Volume 0.0 - 1.0|string|Sound volume}}
}}<noinclude>
}}<noinclude>
[[Category:Keyvalue Templates|PlatSounds]]
[[Category:Keyvalue Templates|PlatSounds]]
</noinclude>
</noinclude>

Revision as of 11:17, 17 March 2021

PlatSounds:
Move Sound (movesnd) <choices>
The sound played whenever the platform starts moving.
  • 0: No Sound
  • 1: big elev 1
  • 2: big elev 2
  • 3: tech elev 1
  • 4: tech elev 2
  • 5: tech elev 3
  • 6: freight elev 1
  • 7: freight elev 2
  • 8: heavy elev
  • 9: rack elev
  • 10: rail elev
  • 11: squeek elev
  • 12: odd elev 1
  • 13: odd elev 2


Stop Sound (stopsnd) <choices>
The sound played when the platform stops moving.
  • 0: No Sound
  • 1: big elev stop1
  • 2: big elev stop2
  • 3: freight elev stop
  • 4: heavy elev stop
  • 5: rack stop
  • 6: rail stop
  • 7: squeek stop
  • 8: quick stop


Sound Volume 0.0 - 1.0 (volume) <string>
Sound volume