Template:KV DXLevelChoice: Difference between revisions

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{{minititle|DXLevelChoice}}
{{minititle|DXLevelChoice}}
{{KV|Minimum DX Level (mindxlevel)|choices|The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. Replaced by ''SystemLevelChoice'' from {{Game link|Left 4 Dead}} onwards.
{{KV|Minimum DX Level|intn=mindxlevel|choices|The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. Replaced by ''SystemLevelChoice'' from {{Game link|Left 4 Dead}} onwards.
: {{warning|If these are used, the object may break when the user switches their DirectX settings.}}}}
: {{warning|If these are used, the object may break when the user switches their DirectX settings.}}}}
{{KV|Maximum DX Level (maxdxlevel)|choices|
{{KV|Maximum DX Level|intn=maxdxlevel|choices|
:*Default (no bounding)
:*Default (no bounding)
:*[[DirectX_Versions#DirectX_7|DX7]]
:*[[DirectX_Versions#DirectX_7|DX7]]

Revision as of 17:22, 28 July 2020

DXLevelChoice:

Minimum DX Level (mindxlevel) <choices>
The entity will not exist if the engine is running outside the given range of DirectX Versions. Replaced by SystemLevelChoice from Left 4 Dead Left 4 Dead onwards.
Warning.pngWarning:If these are used, the object may break when the user switches their DirectX settings.
Maximum DX Level (maxdxlevel) <choices>