Prop glados core: Difference between revisions
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Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
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== Keyvalues == | == Keyvalues == | ||
{{KV|Core Personality|choices|Which personality VO set the core is set to.}} | {{KV|Core Personality|intn=CoreType|choices|Which personality VO set the core is set to.}} | ||
:* 0 : Curious | :* 0 : Curious | ||
:* 1 : Aggressive | :* 1 : Aggressive | ||
:* 2 : Crazy | :* 2 : Crazy | ||
:* 3 : None | :* 3 : None | ||
{{KV|Pause (in secs) between VO Lines.|float|When the core is talking, this is the number of seconds delay between it's spoken lines.}} | {{KV|Pause (in secs) between VO Lines.|intn=DelayBetweenLines|float|When the core is talking, this is the number of seconds delay between it's spoken lines.}} | ||
{{KV BasePropPhysics}} | {{KV BasePropPhysics}} | ||
Revision as of 17:03, 28 July 2020
Entity description
A personality core of GLaDOS. It resembles a human eyeball with handles attached to it. They play dialogue and look around when near the player.
The Portal 2 version of this entity is npc_personality_core, though this entity is still available in the Portal 2 codebase.
Keyvalues
- Core Personality (CoreType) <choices>
- Which personality VO set the core is set to.
- 0 : Curious
- 1 : Aggressive
- 2 : Crazy
- 3 : None
- Pause (in secs) between VO Lines. (DelayBetweenLines) <float>
- When the core is talking, this is the number of seconds delay between it's spoken lines.

Flags

Inputs
- Panic
- Core is near death, panic.
- StartTalking
- Start playing lines, play looking animations.

Outputs
- OnPlayerPickup
- Player picked up core.
