Func nogrenades: Difference between revisions
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{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV TFTeam}} | {{KV TFTeam}} | ||
==Inputs== | ==Inputs== | ||
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{{I EnableDisable}} | {{I EnableDisable}} | ||
{{I Toggle}} | {{I Toggle}} | ||
{{I TFTeam}} | |||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} |
Revision as of 10:15, 24 June 2020
Entity description
This entity will destroy any explosive projectile that touches it and nullifies explosive damage.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
TeamNum:
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in
) !FGD
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.