Talk:Compiling under VS2005: Difference between revisions
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now the actual error fixes: | now the actual error fixes: | ||
===All projects=== | |||
Many, many instances of "error C2065: 'i' : undeclared identifier". This is where there is code like: | |||
<pre> | |||
for(int i=0; i<XXX; i++) | |||
{ | |||
//do something | |||
} | |||
for( i=0; i<YYY; i++) | |||
{ | |||
//do something else | |||
} | |||
</pre> | |||
Change the first line to: | |||
<pre> | |||
int i; | |||
for( i=0; i<XXX; i++) | |||
''etc.'' | |||
</pre> | |||
to fix these problems. | |||
'''Release:''' | '''Release:''' |
Revision as of 22:01, 6 February 2006
How to Compile with Visual C++ 2005 Express
steps till being able to compile with V C++ 05 Express:
required:
- MS DirectX SDK
- MS Platform SDK
Tools - Options: Projects and Solutions - VC++ Directories
upper right select "executable files" and enter "...\Microsoft Platform SDK\Bin" (replace ... with your path of course)
"include files" --> "...\Microsoft Platform SDK\Include" and "...\Microsoft DirectX SDK (December 2005)\Include"
"libary files" --> "...\Microsoft Platform SDK\Lib" & "...\Microsoft DirectX SDK (December 2005)\Lib\x86"
dbg.h
add
#pragma warning(disable : 4996)
after #pragma once (new line) to disable old, unsecure functions warning.
now the actual error fixes:
All projects
Many, many instances of "error C2065: 'i' : undeclared identifier". This is where there is code like:
for(int i=0; i<XXX; i++) { //do something } for( i=0; i<YYY; i++) { //do something else }
Change the first line to:
int i; for( i=0; i<XXX; i++) ''etc.''
to fix these problems.
Release:
client:
..\public\vstdlib\strtools.h(90):
inline char* Q_strrchr (const char *s, char c)
..\public\vstdlib\strtools.h(93) zu
nline char* Q_strstr( const char *s1, const char *search )
hud_bitmapnumericdisplay.cpp(159)
if( bStart || digit > 0 || pos <= pow((float)10,numSigDigits-1) )
..\game_shared\baseentity_shared.cpp(245)
char *s = strchr( (char *)szKeyName, '#' );
..\tier1\KeyValues.cpp(800)
char *subStr = strchr((char *)keyName, '/');
Added msvcrt.lib and user32.lib to Linker->Input->Additional Dependencies
Added LIBC to Linker->Input->Ignore specific library
Added /FORCE:MULTIPLE to Linker->Command Line->Additional Options
hl:
vguiscreen.cpp(69)
char *s = strchr( (char *)szKeyName, '#' );
TemplateEntities.cpp(298)
int iMax = pow((double)10, (int)(strlen(ENTITYIO_FIXUP_STRING)-1)); // -1 for the &
Added user32.lib to Additional Dependencies under Linker->Input
Added /FORCE:MULTIPLE to Linker->Command Line->Additional Options
Debug: client:
...\public\tier0\memoverride.cpp line 405-430
Remove "_base" from those functions. Looks then like that:
#if defined(_DEBUG) && _MSC_VER >= 1300 void __cdecl _aligned_free( void * ); void * __cdecl _aligned_malloc( size_t, size_t ); void * __cdecl _aligned_malloc_base( size_t size, size_t align ) { return _aligned_malloc(size, align); } void __cdecl _aligned_free_base( void *memblock ) { _aligned_free(memblock); } #endif[/quote]
Added msvcrtd.lib and user32.lib Linker->Input->Additional Dependencies
Added /FORCE:MULTIPLE to Linker->Command Line->Additional Options
hl:
...\dlls\ai_behavior_follow.cpp(2090)
#ASSERT_INVARIANT( sizeof(FollowerListIter_t) == sizeof(AI_FollowManagerInfoHandle_t) );
Added user32.lib to Linker->Input->Additional Dependencies
Added /FORCE:MULTIPLE to Linker->Command Line->Additional Options
thats as far as you get with this forumthreat
i had some errors in c_rope
fixed it with:
taking the closing "}" from ( int iRenderCache = 0; iRenderCache < nRenderCacheCount; ++iRenderCache )
behind ++m_aRenderCache[iRenderCache].m_nCacheCount;
(means from line 231 (i think) to line 252)
other thing i did is, i added "int" in front of many "i" in for()'s (whatever it's called in eng *.*)
i'm still trying to complete this so it will compile, hope i could help anyone...
greetz --Created by: Rotzi 28 Jan 2006 (GMT+1)
- grml*...
doesn't work neither with express nor with full version... maybe i'm just stupid... --Created by: Rotzi 6 Feb 2006 (GMT+1)
Misc
I'll be getting a copy of Visual Studio 2005 (not express) in the next couple of weeks. Is there a problem compiling on it too or does anybody know yet? --AndrewNeo 07:11, 28 Jan 2006 (PST)
No, what i read is there are no Problems with normal, full Version of VS 05. --Rotzi 4 Fe 2006 (GMT+1)