User:Chipsnapper2/HL2 Xbox Research/BSP Analysis: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "Xbox BSPs have data in Lumps 51 and 52, yet they have no data in Lump 8. The opposite occurs on PC, where all lighting data is in Lump 8. As a result, Xbox BSPs appear fullbr...")
 
No edit summary
Line 2: Line 2:
As a result, Xbox BSPs appear fullbright on PC and PC BSPs appear fullbright on Xbox.  
As a result, Xbox BSPs appear fullbright on PC and PC BSPs appear fullbright on Xbox.  


Xbox BSPs have HDR data, yet the Xbox version of HL2 is from before HDR was implemented.
[[BSPInfo]] claims that Xbox BSPs have HDR data - this is incorrect. [[vbspinfo]] correctly identifies lump 53 as the Xbox pakfile.

Revision as of 16:44, 8 June 2020

Xbox BSPs have data in Lumps 51 and 52, yet they have no data in Lump 8. The opposite occurs on PC, where all lighting data is in Lump 8. As a result, Xbox BSPs appear fullbright on PC and PC BSPs appear fullbright on Xbox.

BSPInfo claims that Xbox BSPs have HDR data - this is incorrect. vbspinfo correctly identifies lump 53 as the Xbox pakfile.