3DSMax Tools: Difference between revisions

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3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file  
3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file  


[http://cannonfodder.chaosincarnate.net/cftools.htm 3DS MAX Tools Homepage]
[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage]


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]

Revision as of 06:49, 6 July 2005

3ds MAX Exporter: Exports a Half-Life2 SMD from 3ds max. Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK


3DS Max Importer: Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file

3DS MAX Tools Homepage