Prop combine ball: Difference between revisions
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{{hl2 point|prop_combine_ball}} | {{hl2 point|prop_combine_ball}} | ||
{{distinguish|prop_energy_ball}} | |||
==Entity description== | ==Entity description== |
Revision as of 00:15, 18 May 2020

prop_combine_ball preview.
Not to be confused with prop_energy_ball.
Entity description
A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.
Keyvalues

Flags

Inputs

- Explode
- Explode.
Outputs
