Template:O Trigger: Difference between revisions
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Warning:This includes entities which are deleted while inside the trigger. In this case activator will be invalid.
Deprecated (talk | contribs) (Changed to use IO templates) |
Deprecated (talk | contribs) m (Added to Output Templates category) |
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{{IO|OnNotTouching|Fired when the <code>TouchTest</code> input is called.|since=EP2}} | {{IO|OnNotTouching|Fired when the <code>TouchTest</code> input is called.|since=EP2}} | ||
{{O TriggerOnce}} | {{O TriggerOnce}} | ||
}} | }}<noinclude> | ||
[[Category:Output Templates|Trigger]] | |||
</noinclude> |
Revision as of 19:39, 23 January 2020
Trigger:
- OnEndTouch
- Fired when an entity stops touching this trigger. Only entities that passed this trigger's filters will cause this output to fire. (!activator is the exiting entity)

- OnEndTouchAll
- Fires when the last entity in the entity's area exits this trigger or when this entity is disabled. Only entities that passed this trigger's filters are considered. (!activator is the last exiting entity)
- OnTouching (in all games since
)
- OnNotTouching (in all games since
)
- Fired when the
TouchTest
input is called.
TriggerOnce:
- OnStartTouch
- Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the "toucher.")
- OnTrigger
- Fired repeatedly with a delay while an entity is within this trigger's volume. Delay is defined by Delay Before Reset key.