Template:I BaseTrigger: Difference between revisions
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(added a thing for hiding the tf2 input) |
Deprecated (talk | contribs) m (Added to Input Templates category) |
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{{IO|EndTouch|since=EP2|nofgd=1|Fires the <code>OnEndTouch</code> output.}}<!-- | {{IO|EndTouch|since=EP2|nofgd=1|Fires the <code>OnEndTouch</code> output.}}<!-- | ||
-->{{#if:{{{notf2|}}}||{{IO|DisableAndEndTouch|since=TF2|Disables this trigger and acts as if all currently touching entities have stopped touching it immediately. {{tf2}} only.}}}} | -->{{#if:{{{notf2|}}}||{{IO|DisableAndEndTouch|since=TF2|Disables this trigger and acts as if all currently touching entities have stopped touching it immediately. {{tf2}} only.}}}} | ||
{{I EnableDisable}} | {{I EnableDisable}}<noinclude> | ||
[[Category:Input Templates|BaseTrigger]] | |||
</noinclude> |
Revision as of 18:29, 23 January 2020
Hide the TF2 input with |notf2=1
BaseTrigger:
- Toggle
- Toggles this trigger between enabled and disabled states.
- TouchTest (in all games since
)
- For testing if something is currently touching the trigger. Fires either the
OnTouching
orOnNotTouching
output.
- EndTouch (in all games since
) !FGD
- Fires the
OnEndTouch
output. - DisableAndEndTouch (in all games since
)
- Disables this trigger and acts as if all currently touching entities have stopped touching it immediately.
only.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.