Template:KV RappelNPC: Difference between revisions
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Deprecated (talk | contribs) m (Added to Keyvalue Templates category) |
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{{ScrollBox|title=RappelNPC|noscroll=true| | {{ScrollBox|title=RappelNPC|noscroll=true| | ||
{{KV|Waiting to Rappel? (waitingtorappel)|bool|If yes, this NPC spawns suspended in air and awaits a <code>BeginRappel</code> input. It will then spawn a zipline and slide down. When it hits the ground, NPC will cut away the line and try to move forward a few feet to make room for the next NPC. The NPC will not attempt to clear its landing space if it cannot do so by taking a few steps forward.}} | {{KV|Waiting to Rappel? (waitingtorappel)|bool|If yes, this NPC spawns suspended in air and awaits a <code>BeginRappel</code> input. It will then spawn a zipline and slide down. When it hits the ground, NPC will cut away the line and try to move forward a few feet to make room for the next NPC. The NPC will not attempt to clear its landing space if it cannot do so by taking a few steps forward.}} | ||
}} | }}<noinclude>[[Category:Keyvalue Templates|RappelNPC]]</noinclude> |
Revision as of 18:01, 14 January 2020
RappelNPC:
- Waiting to Rappel? (waitingtorappel) ([todo internal name (i)]) <boolean>
- If yes, this NPC spawns suspended in air and awaits a
BeginRappel
input. It will then spawn a zipline and slide down. When it hits the ground, NPC will cut away the line and try to move forward a few feet to make room for the next NPC. The NPC will not attempt to clear its landing space if it cannot do so by taking a few steps forward.