Template:KV DXLevelChoice: Difference between revisions
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Deprecated (talk | contribs) (Changed to use KV templates, added links for specific DX versions, added that this is replaced by SystemLevelChoice from Left 4 dead onwards) |
Deprecated (talk | contribs) m (Added to Keyvalue Templates category) |
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:*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|DX9 SM2]] | :*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|DX9 SM2]] | ||
:*[[DirectX_Versions#DX9_Shader_Model_3|DX9 SM3]] | :*[[DirectX_Versions#DX9_Shader_Model_3|DX9 SM3]] | ||
}} | }}<noinclude>[[Category:Keyvalue Templates|DXLevelChoice]]</noinclude> |
Revision as of 17:43, 14 January 2020
DXLevelChoice:
- Minimum DX Level (mindxlevel) ([todo internal name (i)]) <choices>
- The entity will not exist if the engine is running outside the given range of DirectX Versions. Replaced by SystemLevelChoice from
Left 4 Dead onwards.
Warning:If these are used, the object may break when the user switches their DirectX settings.