Func ladder: Difference between revisions
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Note: This entity not avaliable since Source SDK 2006 and later and doesn't function in ep1-2 series, even if to add it to base.fgd. Use Func_useableladder instead.
Note: This entity does not function in
Counter-Strike: Global Offensive. Consult Creating Ladders (CSGO) for help.
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{{Brush ent|func_ladder|internal=1}} | {{Brush ent|func_ladder|internal=1}} | ||
{{note| This entity not avaliable since Source SDK 2006 and later and doesn't function, even if to add it to base.fgd. Use [[Func_useableladder]] instead.}} | {{note| This entity not avaliable since Source SDK 2006 and later and doesn't function in ep1-2 series, even if to add it to base.fgd. Use [[Func_useableladder]] instead.}} | ||
{{note| This entity does not function in {{csgo}} [[Counter-Strike: Global Offensive]]. Consult [[Creating Ladders (CSGO)]] for help.}} | {{note| This entity does not function in {{csgo}} [[Counter-Strike: Global Offensive]]. Consult [[Creating Ladders (CSGO)]] for help.}} | ||
Revision as of 19:57, 7 December 2019



Entity description
A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs.