Creating BTS Fans: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
Line 7: Line 7:
==Base Shape==
==Base Shape==


Create a <code>128w*128*128h</code> cylinder with 24 sides with the <code>[[nodraw]]</code> texture.
Create a <code>128w*128l*128h</code> cylinder with 24 sides with the <code>[[nodraw]]</code> texture.


Create a <code>128w*128*128h</code> Brush with the <code>[[nodraw]]</code> texture.
Create a <code>128w*128l*128h</code> Brush with the <code>[[nodraw]]</code> texture.


As painful and time consuming as it sounds, using the [[clipping tool]] to make the precise shape, don't use the [[carve tool]].
As painful and time consuming as it sounds, using the [[clipping tool]] to make the precise shape, don't use the [[carve tool]].
Line 16: Line 16:


{{Warning|After Clipping one brush, select the only brush you need after clipping one.}}
{{Warning|After Clipping one brush, select the only brush you need after clipping one.}}
Turn your shape into a func_detail and put nodraw on all of sides except for below. Just make the side brushes 128 units high.
===Details===
Create a 32w*32l*16h cylinder with 12 sides with the nodraw texture. Texture every side except for the top with <code>citadel_metalwall074a</code>
Create 2 4w*52l*12h cylinder with 12 sides with the nodraw texture. Texture every side except for the top with <code>citadel_metalwall074a</code>. Center this brush with the cylinder and then copy and paste this brush on the other side. Rotate this brush so it fits on the other sides as well.

Revision as of 16:10, 28 August 2019

Portal Behind The Scenes Level Creation

Introduction

This page will show you how to create fans.

Warning.pngWarning: This page is incomplete, it's not recommended that you follow this guide yet.

Base Shape

Create a 128w*128l*128h cylinder with 24 sides with the nodraw texture.

Create a 128w*128l*128h Brush with the nodraw texture.

As painful and time consuming as it sounds, using the clipping tool to make the precise shape, don't use the carve tool.

The cylinder is used to match up the vertices so make a precise brush. Use the cylinder for your guide.

Warning.pngWarning:After Clipping one brush, select the only brush you need after clipping one.

Turn your shape into a func_detail and put nodraw on all of sides except for below. Just make the side brushes 128 units high.

Details

Create a 32w*32l*16h cylinder with 12 sides with the nodraw texture. Texture every side except for the top with citadel_metalwall074a

Create 2 4w*52l*12h cylinder with 12 sides with the nodraw texture. Texture every side except for the top with citadel_metalwall074a. Center this brush with the cylinder and then copy and paste this brush on the other side. Rotate this brush so it fits on the other sides as well.