Modeling props with Blender: Difference between revisions
		
		
		
		
		
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| '''This page will be later updated with a complete overview of the process, this is merely a placeholder''' | '''This page will be later updated with a complete overview of the process, this is merely a placeholder''' | ||
| [[Category:Modeling]] | |||
Revision as of 09:25, 30 June 2005
It is possible to create static, non-animated props in Blender, along with appropriate physics collision data, in case Softimage is too much. This requires use of the SMD Exporter by Pelle Johnsen
For more information: First post on johnstoblog Second post on johnstoblog
This page will be later updated with a complete overview of the process, this is merely a placeholder