Training prop dynamic: Difference between revisions

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Appears to be a stand in for a target player (or whatever model).
Appears to be a stand in for a target player (or whatever model).



Latest revision as of 13:54, 26 April 2019

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Appears to be a stand in for a target player (or whatever model).

Labelled for training, having outputs useful to responding to damage conditions.

Outputs

OnAnimationBegun

OnAnimationDone

OnBreak

OnHealthChanged

OnIgnite

OnPhysCannonAnimatePostStarted

OnPhysCannonAnimatePreStarted

OnPhysCannonAnimatePullStarted

OnPhysCannonDetach

OnPhysCannonPullAnimFinished

OnTakeDamage

OnUser1

OnUser2

OnUser3

OnUser4