Template:KV SystemLevelChoice: Difference between revisions

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(fixed the code being scrombled)
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{{minititle|SystemLevelChoice}}
{{minititle|SystemLevelChoice}}
{{KV|Minimum CPU Level (mincpulevel)|choices|A user with a CPU level lower than this will not see this object rendered in-game. It's unclear how the CPU level is decided, but most systems are classified as "high".|since=L4D}}
{{KV|Minimum CPU Level (mincpulevel)|choices|A user with a CPU level lower than this will not see this object rendered in-game. It's unclear how the CPU level is decided, but most systems are classified as "high".|since=L4D}}
; {{#if:  | <del> }}Maximum CPU Level (maxcpulevel) {{#if:  | <span style="font-weight: normal;">to</span> {{{to}}} }} {{#if: choices | {{KV Type|choices}} }}{{#if:  | </del> }}{{#if: L4D | &nbsp;{{L4D add}} }}{{#if:  | &nbsp;{{Not in FGD}} }}
;Maximum CPU Level (maxcpulevel) {{KV Type|choices}} {{L4D add}}
: {{#if:  | Deprecated.&nbsp; }}{{#if: Maximum CPU Level. | Maximum CPU Level. | {{todo|add description}} }}
:*0: Default
:*0: Default
:*1: Low
:*1: Low
:*2: Medium
:*2: Medium
:*3: High
:*3: High
; {{#if:  | <del> }}Minimum GPU Level (mingpulevel) {{#if:  | <span style="font-weight: normal;">to</span> {{{to}}} }} {{#if: choices | {{KV Type|choices}} }}{{#if:  | </del> }}{{#if: L4D | &nbsp;{{L4D add}} }}{{#if:  | &nbsp;{{Not in FGD}} }}
;Minimum GPU Level (mingpulevel) {{KV Type|choices}} {{L4D add}}
: {{#if:  | Deprecated.&nbsp; }}{{#if: Minimum GPU Level. | Minimum GPU Level. | {{todo|add description}} }}
;Maximum GPU Level (maxgpulevel) {{KV Type|choices}} {{L4D add}}
; {{#if:  | <del> }}Maximum GPU Level (maxgpulevel) {{#if:  | <span style="font-weight: normal;">to</span> {{{to}}} }} {{#if: choices | {{KV Type|choices}} }}{{#if:  | </del> }}{{#if: L4D | &nbsp;{{L4D add}} }}{{#if:  | &nbsp;{{Not in FGD}} }}
: {{#if:  | Deprecated.&nbsp; }}{{#if: Maximum GPU Level. | Maximum GPU Level. | {{todo|add description}} }}
:*0: Default
:*0: Default
:*1: Very low
:*1: Very low

Revision as of 13:39, 21 September 2018

SystemLevelChoice:

Minimum CPU Level (mincpulevel) ([todo internal name (i)]) <choices> (in all games since Left 4 Dead)
A user with a CPU level lower than this will not see this object rendered in-game. It's unclear how the CPU level is decided, but most systems are classified as "high".
Maximum CPU Level (maxcpulevel) <choices> Template:L4D add
  • 0: Default
  • 1: Low
  • 2: Medium
  • 3: High
Minimum GPU Level (mingpulevel) <choices> Template:L4D add
Maximum GPU Level (maxgpulevel) <choices> Template:L4D add
  • 0: Default
  • 1: Very low
  • 2: Low
  • 3: Medium
  • 4: High