Counter-Strike/Level Design: Difference between revisions
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(→Replacement SDKs: ...this is not an engine???) |
(→Replacement SDKs: JACK is also not an engine) |
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[http://jackhammer.hlfx.ru/en/ '''J.A.C.K.'''] | [http://jackhammer.hlfx.ru/en/ '''J.A.C.K.'''] | ||
An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
[http://sledge-editor.com/ '''Sledge'''] | [http://sledge-editor.com/ '''Sledge'''] | ||
An alternative to Hammer for GoldSource. The program is currently in beta stage. | An alternative to Hammer for GoldSource. The program is currently in beta stage. | ||
{{category end}} | {{category end}} |
Revision as of 00:49, 8 September 2018
This page contains articles relating specifically to level design for Counter-Strike.
Getting StartedGeneralMap TypesTutorials |
Additive InformationForge Game DataCompiling ProgramsExternal ToolsGeneralModelling ProgramsMilkShape 3D (purchase required) 3D Studio Max (purchase required) Texture EditorsDownloadsHammer Editor
Replacement SDKsJ.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. Sledge An alternative to Hammer for GoldSource. The program is currently in beta stage. |