Template:O BaseActbusyGoal: Difference between revisions
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{{IO|OnNPCStartedBusy|param=targetname|Fired when an NPC targeted by this entity starts an ActBusy animation sequence. | {{IO|OnNPCStartedBusy|param=targetname|Fired when an NPC targeted by this entity starts an ActBusy animation sequence. {{outadd|the targetname of the NPC}}}} | ||
{{IO|OnNPCFinishedBusy|param=targetname|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence. | {{IO|OnNPCFinishedBusy|param=targetname|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence. {{outadd|the targetname of the NPC}}}} | ||
{{IO|OnNPCLeft|param=targetname|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave. | {{IO|OnNPCLeft|param=targetname|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave. {{outadd|the targetname of the NPC}}}} |
Revision as of 12:24, 7 September 2018
- OnNPCStartedBusy <targetname>
- Fired when an NPC targeted by this entity starts an ActBusy animation sequence. This output automatically puts the targetname of the NPC into the parameter box for inputs, if the mapper does not override the parameter with something else.
- OnNPCFinishedBusy <targetname>
- Fired when an NPC targeted by this entity finishes an ActBusy animation sequence. This output automatically puts the targetname of the NPC into the parameter box for inputs, if the mapper does not override the parameter with something else.
- OnNPCLeft <targetname>
- Fired when an NPC targeted by this goal, ordered by the
ForceThisNPCToLeave
input, finishes its forced leave. This output automatically puts the targetname of the NPC into the parameter box for inputs, if the mapper does not override the parameter with something else.