ZHLT: Difference between revisions
Jump to navigation
Jump to search
(Fixed 404) |
|||
Line 7: | Line 7: | ||
== External links == | == External links == | ||
[ | [http://ammahls.com/zhlt Download ZHLT] | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[Category:Half-Life Level Design]] | [[Category:Half-Life Level Design]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 01:03, 7 September 2018
Template:Otherlang2 Zoner's Half-Life compile tools offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
ZHLT 3.4 (final) was released on 24th February 2006.