Template:O BaseActbusyGoal: Difference between revisions
Jump to navigation
Jump to search
(update) |
(who put those params there? outputs cannot process parameters!) |
||
Line 1: | Line 1: | ||
{{IO|OnNPCStartedBusy | {{IO|OnNPCStartedBusy|Fired when an NPC targeted by this entity starts an ActBusy animation sequence.}} | ||
{{IO|OnNPCFinishedBusy | {{IO|OnNPCFinishedBusy|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.}} | ||
{{IO|OnNPCLeft | {{IO|OnNPCLeft|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave.}} |
Revision as of 18:35, 1 September 2018
- OnNPCStartedBusy
- Fired when an NPC targeted by this entity starts an ActBusy animation sequence.
- OnNPCFinishedBusy
- Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.
- OnNPCLeft
- Fired when an NPC targeted by this goal, ordered by the
ForceThisNPCToLeave
input, finishes its forced leave.