Template:O BaseActbusyGoal: Difference between revisions

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(update)
(who put those params there? outputs cannot process parameters!)
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{{IO|OnNPCStartedBusy|param=targetname|Fired when an NPC targeted by this entity starts an ActBusy animation sequence.}}
{{IO|OnNPCStartedBusy|Fired when an NPC targeted by this entity starts an ActBusy animation sequence.}}
{{IO|OnNPCFinishedBusy|param=targetname|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.}}
{{IO|OnNPCFinishedBusy|Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.}}
{{IO|OnNPCLeft|param=targetname|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave.}}
{{IO|OnNPCLeft|Fired when an NPC targeted by this goal, ordered by the <code>ForceThisNPCToLeave</code> input, finishes its forced leave.}}

Revision as of 18:35, 1 September 2018

OnNPCStartedBusy
Fired when an NPC targeted by this entity starts an ActBusy animation sequence.
OnNPCFinishedBusy
Fired when an NPC targeted by this entity finishes an ActBusy animation sequence.
OnNPCLeft
Fired when an NPC targeted by this goal, ordered by the ForceThisNPCToLeave input, finishes its forced leave.