Setinfo: Difference between revisions
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Note:The variables are not limited to numbers. You can store words, too.
(Created page with "'''<code>setinfo</code>''' is a console command that creates a new console variable. The variable and its value will be preserved across map loads, and (possibly to your downf...") |
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If you wanted to make a variable to count how many NPCs you kill, you could type <code>setinfo mykills 0</code>. (Or you can set it to any impressive number ;) ) | If you wanted to make a variable to count how many NPCs you kill, you could type <code>setinfo mykills 0</code>. (Or you can set it to any impressive number ;) ) | ||
{{note| | <code>mykills</code> would become a variable just like anything else, such as {{ent|sv_pure}}. | ||
{{note|The variables are not limited to numbers. You can store words, too.}} | |||
====Convar VAR is already registered but not as user info value==== | |||
If you see this in the console, it means you tried to set a console variable that already exists, such as {{ent|sv_cheats}}. | |||
==See Also== | ==See Also== | ||
*{{ent|incrementvar}}, a command convenient for counting things. | *{{ent|incrementvar}}, a command convenient for counting things. |
Revision as of 07:53, 14 July 2018
setinfo
is a console command that creates a new console variable. The variable and its value will be preserved across map loads, and (possibly to your downfall) game saves. There doesn't seem to be a way to mark one as a cheat.
Todo: Can it be used for commands too, in some way?
Syntax
setinfo VAR VALUE
If you wanted to make a variable to count how many NPCs you kill, you could type setinfo mykills 0
. (Or you can set it to any impressive number ;) )
mykills
would become a variable just like anything else, such as sv_pure.

Convar VAR is already registered but not as user info value
If you see this in the console, it means you tried to set a console variable that already exists, such as sv_cheats.
See Also
- incrementvar, a command convenient for counting things.