Func nav attribute region: Difference between revisions
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(added ApplyNavAttributes. i'm not really familiar with l4d so i put it in a confirm just in case) |
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{{l4d series brush|func_nav_attribute_region}} It holds attributes to be applied to regions of nav areas during generation. | {{l4d series brush|func_nav_attribute_region}} It holds attributes to be applied to regions of nav areas during generation. | ||
== Keyvalues == | ==Keyvalues== | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV NavAttributeRegion}} | {{KV NavAttributeRegion}} | ||
== Flags == | ==Flags== | ||
{{Fl NavAttributeRegion}} | {{Fl NavAttributeRegion}} | ||
== Inputs == | ==Inputs== | ||
{{ | {{IO|ApplyNavAttributes|{{confirm|Applies the attributes?}}}} | ||
{{I Targetname}} | {{I Targetname}} | ||
== Outputs == | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} | ||
==See Also== | ==See Also== | ||
* [[Navigation Mesh Attributes (L4D)]] | *[[Navigation Mesh Attributes (L4D)]] | ||
* [[Navigation Meshes (L4D)]] | *[[Navigation Meshes (L4D)]] |
Revision as of 07:23, 27 June 2018
Template:L4d series brush It holds attributes to be applied to regions of nav areas during generation.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
Inputs
- ApplyNavAttributes
Confirm:Applies the attributes?